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Course Description This is one of our Project Lead the Way courses. It is a introduction to problem-solving skills using a design development process. Models of product solutions are created analyzed and communicated using solid modeling computer design software. (Can fulfill the one year art requirement).
Unit 1- Intro. to Design This unit is an introduction to different facets of design and will emphasize the following: evolution and history of design, the steps in a design process, the importance of proper sketching techniques, measurement and tools used in design, and the use of those tools and techniques to innovate or invent solutions to problems. This unit will culminate with a puzzle cube design project.
Unit 2 - Design Solutions This unit advances the students design skills in the area of geometric shapes and solids, dimensioning, 3D modeling software, and an advanced design. Students will learn how to calculate area and properties of solids. They will be introduced to working in teams and what it takes to come to a consensus. The unit will end with students using the design process to create a solution to a prescribed problem.
Unit 3 - Reverse Engineering Reverse Engineering is an important process in the redesign of products. Designers get an opportunity to breakdown and analyze each part of the product to see how they operate. The information gathered during this process can help the designer or team determine what they can do to make the product better and optimize manufacturing potential to increase company profits.
Unit 4 - Design Problem This unit is designed to combine the knowledge and information learned in the previous units to an open ended design problem. Students will apply the design process to create a solution to a problem that currently exists. Students will also learn that by-products are created as a result of the solution, and what impacts they have on the environment and society. The students will also learn how to affectively market a product. |
Unit 1 Puzzle Cube This is an example of a final product a student would have once completed with the Puzzle Cube project.
Unit 2 - Desktop Organizer This is an example of a desktop organizer that a student would produce using the Inventor software.
Unit 3 - Salt Shaker Above is an example of a reversed engineered salt shaker.
Unit 4 - Mountain Bike Frame Example of a mountain bike frame that was designed as a final project for the course. |
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